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When the enemy walks up to farm you can quickly switch to your rocket and shoot a few autos then go back to farming safely at a distance and just repeat Your trading pattern in lane will mostly consist of sneaking in long-range rocket autos with Fishbones, the Rocket Launcher. With that being said, it doesn't mean you HAVE to play safe all the time. You don't need to play overly aggressive and risk getting you or your support killed because if you're playing against a snowballing enemy bot lane and they get a small lead then they will make your life hell on earth. You kinda just want to chill out, farm and scale so you can start blowing people up and killing everyone! Your general focus for laning should be to at the very least go even in lane and safety scale. So the laning phase for Jinx is pretty straightforward because Jinx is a scaling late game hyper carry which means it's not expected of you to do too much in the laning phase. Problem when the map starts to open up! Laning Phase When the laning phase is over which is when assassins become more of a Then this is a great summoner spell to take and use to save yourself
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#ZOMBIE HUNTER JINX FULL#
If you’re playing against a team full of assassins This will reduce the target’s damage dealt by 40% and movement speed byģ0% for 3 seconds. Through experience with Jinx you’ll pick up on this fast so don’t feel too overwhelmed!
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Minigun should be used if your target is alone and/or in very close range for you. If the enemy is far from you then use the rocket launcher even if you’re low on attack speed or if the enemy is grouped up then that’s the perfect situation to sneak in some AoE attacks. Minigun is a very fast auto attacking weapon that focuses on single target damage while the rocket launcher focuses on long range AoE slow auto-attacking. The key to using this ability is understanding which scenarios you want to use pow-pow (the minigun) and fishbones (the rocket launcher). While using Fishbones, Jinx gains bonus range but loses 10% of her bonus attack speed. The damage is affected by critical strike modifiers. Basic attacks with Fishbones cost mana on-attack to deal 110% AD modified physical damage to the primary target as well as all secondary targets in an area around them. Use your Fishbones-Rocket launcher for poking in lane and for far away enemies. Try to hit 3 auto attacks before switching to the rocket launcher, because it gives more attack speed for 2.5 seconds per stack, in total 7.5 seconds. The minigun is good for starting a trade or a fight. Jinx switches between Pow-Pow, her minigun, and Fishbones, her rocket launcher. In Teamfights you want to shoot your rockets and cut off enemies path with She also wants from you to kite properly, that applies to a lot of ADCs, but she makes very easy due to her movement and attack speed. Jinx profits from the fact that you can find openings to trade.įor example: When the enemy tries to last-hit his minion use your rockets to hit him once.
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#ZOMBIE HUNTER JINX HOW TO#
You will learn how to farm properly and when you can trade and when not. If you are new to the game and you really want to learn the fundamentals as an ADC this is a good champion for you. But a small warning, don't get frustrated if you die a lot as new player, this is normal and has nothing to do with the champion, Jinx actually helps you with avoiding deaths, so just keep playing. Also she gets more efficient when you get better as an ADC or just as a League Player overall. You don't need to be crazily skilled to have fun playing her. Is Jinx a good ADC for beginners? YES she is, when you want to learn the Fundamentals as an ADC.
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